Bringing connectivity with the Wii remote and Matlab and Scilab, the project fWIIne aims :
- a technical and educationnal use of a gaming peripheral
- to accelerate studies and potential applications.
One example :
| Object [Title] | Blog Post – [Wiimote como podómetro] | |
|---|---|---|
| WWW | Reference : Link | |
| Author | Roberto García | Lang. : Spanish |
| Abstract | The aim of the post is an evaluation of a technical feasibility with a Wiimote as pedometer. [ Butterworth filtering to accelerometer values – source] | |
|
| Yes – Link 1 (remove ".txt" to run the m-file with Matlab) | |
| Comment | A fast and efficient presentation of a potential application. 100% objective reached . | Rate wwwww |
The fWIIne library still remains evolutive (...open-source spirit as usual).
Several improvements and new features were suggested by users.
My proposals were also added to the following tables :
| N° | Proposal for improvement | Level |
|---|---|---|
| I1 | 4 IR-dots detection | easy |
| I2 | Activation/Deactivation of vibration mode, 4 LEDS | easy |
| I3 | algortihm improvements C++ source files / Integration of new Wiimote C++ libraries (estimation) | easy/ |
| I4 | filtering of accel. values as an integrated option | easy |
| I5 | Sampling time configuration (set and computation inside MEX-command) | medium |
| I6 | Sfwiine S-Function compatible with RealTime Workshop Library | medium/ advanced |
| I7 | Integration of the wiimote with Matlab DAQ Acquisition Toolbox | medium/ |
| I8 | New demo files Matlab/Scilab/Simulink (Kalman, inclinometer, frequential analysis, 3D graph display...) | All levels |
| N° | Proposal for new feature | Niveau |
|---|---|---|
| N1 | Adaptations : | medium |
| N2 | Nunchuk support | easy/ medium |
| N3 | 2 Wiimotes support | medium |
| N4 | Wii Balance (Wii Fit) support | - |
| N5 | Sampling time configuration (realtime, simulation) | medium |
| N6 | fwiine.dll for Matlab version <7.1 | medium |
| N7 | Initialization configuration : | - |
You are interested, you can take part to the project sourceforge or to contact at my profile adress . All developpers and contributors are welcome because more than 2 persons will be necessary to cover all the items.






